When modelling the son's head, we noticed that the shape was not really fit for 3d, i'll post a picture showing the first failed model compared to the one we decided to carry on with
i mean, from here you can see, the topology is wrong, the spacing of the geometry looked like a disaster, and the shape of the head just wasn't practical, this model was going nowhere.
This second model, looked a lot better, I had managed to capture the character back from the original designs and put it into the 3D model, the geometry needs a good clean but, he looks alright. i guess we added to much to his design and ended up ruining him, but here I modelled him from an older design.
(here's the old design)
I almost forgot, here's the expression sheet, so you have an idea of what his head should have looked like.
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